AI Insights · Timothy · July 2025
Top 5 Boat Games Performance in Netherlands Q2 2025
Explore the performance trends of the top 5 boat games on a unified platform in the Netherlands during Q2 2025, highlighting downloads, revenue, and active users.
In the second quarter of 2025, the top boat games in the Netherlands exhibited varied performance in terms of weekly downloads, revenue, and active users. Here's a closer look at the data from Sensor Tower.
My Cruise by EYEWIND LIMITED saw its weekly revenue start strong at approximately $358 and experienced a decline towards mid-June, ending the quarter at $356. Weekly downloads reached a peak of 1.1K in April, with active users maintaining a steady range around 19K to 20K throughout the quarter.
Ship Simulator: Boat Game from Azur Interactive Games Limited experienced modest revenue fluctuations, peaking at $21 in late April. Its downloads showed a consistent upward trend, reaching 399 downloads in late May, while active users remained stable, averaging around 15K.
Canal Constructor by Solid Games witnessed a significant boost in downloads, peaking at 850 in early June. Revenue showed growth towards the end of the quarter, reaching $68 in the last week of June.
Cruise World! from Supercent, Inc. saw a decrease in revenue over the quarter, starting at $16 and dropping to zero by the end of June. Downloads peaked at 421 in late April, while active users showed a gradual increase, ending the quarter at 5.5K.
Lastly, Submarine Jump! by Kwalee Ltd showed minimal revenue throughout the quarter. Downloads peaked at 328 in May, and active users saw a slight decrease, ending at 362.
For more detailed insights, visit Sensor Tower's platform.